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BACKGAMMON IN HAPPY GAMES

Backgammon The dice set the pace.
You choose the move.

Bring fifteen checkers around the board and be the first to bear them off. Every roll opens a new set of possibilities.

After opening Happy Games, choose Backgammon in the catalogue.

Backgammon in Happy Games
2 players15 checkers eachShort & long variantsTwo dice
THE AIM OF THE GAME

Bring all 15 checkers into your home board, then bear them off before your opponent.

Happy Games offers short and long backgammon. This demo uses the short variant with a fixed roll of 3 and 1.

FROM THE RULES TO YOUR FIRST MOVE

Go on. It is your turn.

Choose a spot on the board
or watch the moves play out.

BackgammonGuided demo
01 / 02Select the highlighted spot or “Next move”
TRY IT NOW

One little move.
Now you get it.

A roll of 3 and 1. Move a white checker from the bottom-right stack three points to the highlighted spot.

A quick example of how the game works. Full games and friend invitations are in Telegram.

LET’S TAKE IT STEP BY STEP

How to play Backgammon

  1. 01

    Choose the variant first

    Short backgammon starts with checkers spread across the board. In the long variant, all 15 checkers start on a single point called the head.

  2. 02

    Use the dice

    Each die gives a separate move. Move different checkers or move one twice, provided every intermediate move is legal. Doubles give four moves of the same value.

  3. 03

    Short: blocked points and hits

    You cannot land on a point occupied by two or more opposing checkers. A single opposing checker can be hit and sent to the bar.

  4. 04

    Short: re-enter from the bar

    If you have a checker on the bar, you must bring it back into play before moving other checkers. Its entry point depends on the dice; blocked entry points can leave you without a legal move.

  5. 05

    Long: no hitting

    Opposing checkers cannot be hit, and their occupied points are unavailable. Usually only one checker may leave the head per turn; on an opening double of 3–3, 4–4 or 6–6, two may leave. A six-point block may not trap all opposing checkers behind it.

  6. 06

    Bear off your checkers

    Bearing off begins once all your checkers are in your home board. Use the exact die value, or use a higher value for your farthest checker when none of your checkers remain farther away.

A LITTLE TACTICAL THINKING

Already planning
your next move?

Think about both dice

Consider the roll as a pair. You must use as many values as legally possible; if only one of two values can be played, the higher one must be used.

Keep your options open

Too many checkers on one point can limit your next move. In short backgammon, also watch your exposed single checkers.

A FEW USEFUL DETAILS

About this game

What is the main difference between short and long backgammon?

The starting position, movement direction and hitting rules differ. The short variant has hits and a bar; the long variant does not.

Are the dice random in this demo?

No. The roll is fixed at 3 and 1 so you can study the example at your own pace. A full game has its own rolls.

Is this a real-money game?

This website demonstrates a board game. It has no cash stakes, prize pools or promises of financial winnings.

TRY A DIFFERENT KIND OF GAME

What shall we play next?

All six games →
HAPPY GAMES IN TELEGRAM

Ready for a real game?

Open Happy Games in Telegram and choose Backgammon.

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